Sean has spent the last 13 years in software development, predominately in games. Having worked on video game console titles (Xbox 360, Nintendo Wii), to social games and mobile. During this time, he has worn multiple hats, filling varies roles including production, game design and QA.
Originally from the UK, and with a background in art, he has spent over 8 years in Hong Kong, working in Outblaze to build out the in-house Quality Assurance team, handle the development and release of numerous games, and more recently - managing the development of blockchain games within the company.
Over the last several years, he has worked alongside Teen Future, bringing individuals to work alongside Outblaze’s internal teams to bring support (Quality Assurance and Customer Service), while providing training, and opportunities to collaborate.